Team Deathmatch

Team Deathmatch is currently a new addition to the NTG servers. The rules are like any other TDM, you kill the opposing team. Everyone is divided up into two teams, Red versus Blue. The amount of kills depends on how many people are playing. If there are more then 12 players, the first to 50 wins. 12 players or less win at 25 kills and 4 players or less is first to 15 kills.

All competitors have a five second spawn protection. This means that you have five seconds in "god mode", (god mode is where you can not be inflicted by damage.) This helps prevent spawning in an area of the opposing team. You lose the protection if you shoot pre-maturely of the 5 seconds.

Like the other players win item drops at the end of the round. However, ONLY the winning team recieves item drops. Your kill/death spree is factored into the potential weapon drop. The formula to determine this is;   1400 + (kills - deaths) * 100, Maxing out at 10,000, meaning you can't get an increase from your k/d over 10k rarity.